Build invisible boundaries around levels or zones to block the player and modify navmesh.
I've used some boundary tools in the past, and none of them met my expectations. I wanted better, so I built better.
Notable Features
- Add nodes to your scene that turn into a boundary with a few simple clicks
- Makes sure your navmesh and the AI that uses it respects the same boundaries your player does
- See the boundary being created in real-time without having to bake it
- Simple, lightweight, easy to use
As always, if you've got some comments, suggestions, or find some bugs, let me know through my email or the contact form on my website.